#shootergame
Live, measured metrics for the hashtag #shootergame from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #shootergame
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-10-20 04:00 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-10-20 04:00 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-10-20 04:00 UTCEverything below is measured over the latest 40 public posts (spanning ~31654 hours).
Posting hours (UTC) — busiest: 17:00
Languages: English (19) · Spanish (18) · Russian (1) · Polish (1)
Avg boosts / post: 0.4
Top of the latest posts
Bloodhound has just landed! 🔥🎉🥳 Get ready to dive into nostalgia with the long-awaited release of our new FPS, a tribute to the best features of '90s and '00s classic shooters! 🕹️🎯 Immerse yourself in beautifully crafted retro-inspired
🔥 Insane Triple Kill Flank in Delta Force! #FPS #deltaforce https://www.youtube.com/channel/UC4co9wT8hjTcPCClFDdN7bg Play Delta Force : One perfect flank. Three enemies down. Watch this epic triple kill in Delta Force's Extraction mode! Fr
🚀 **KOSMO ULTIMATE** Survive the waves, destroy enemies, and see how long you can last! 💥 A fast-paced 2D arcade shooter made by an indie dev. Give it a try and let me know what you think! 🎮 Play here: https://emzizl.itch.io/kosmo-ultima
#shootergame across platforms
every network with a public tag surfaceFollow #shootergame straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/shootergame