#opengl
Live, measured metrics for the hashtag #opengl from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #opengl
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-10-09 12:00 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-10-09 12:00 UTCLive pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-10-09 12:00 UTCEverything below is measured over the latest 40 public posts (spanning ~1320 hours).
Posting hours (UTC) — busiest: 17:00
Languages: English (30) · Russian (5) · Hungarian (3) · Japanese (2)
Avg boosts / post: 1.2
Top of the latest posts
Khronos Group opens EU Entity to support European Projects with open standards https://www.gamingonlinux.com/2026/09/khronos-group-opens-eu-entity-to-support-european-projects-with-open-standards/ #OpenSource #OpenStandards #Vulkan #OpenGL
Something came to mind. Most tutorials and such you'd find online about how to load a 3D model in your own game engine seem to default to Assimp. Very, VERY rarely (in my experience) it's UFBX. Wavefront OBJ loaders are almost trivial to im
Lately I've been closely following that work and I can confirm what @austriancoder just showed at XDC: GLES3 on etnaviv is finally there :) Huge thanks to everyone involved! #mesa #etnaviv #vivante #librem5 #mobilelinux #linuxmobile #linuxp
What “opengl” means
WikipediaOpenGL is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
“OpenGL” on Wikipedia (CC BY-SA) →#opengl across platforms
every network with a public tag surfaceFollow #opengl straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/opengl