#gameserver

Live, measured metrics for the hashtag #gameserver from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #gameserver

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$23.52/ year · 10-character #name
Claim #gameserver — $23.52/yr→Buy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
1
Uses / 7 days
Mastodon
1
Accounts / 7 days
Mastodon
—
Recent posts
Mastodon
—
Recent pace
Mastodon · last 0
—
Avg reactions / post
Mastodon · last 0
—
Reddit posts / month
Reddit search
—
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-10-09 09:57 UTC
0
10-03
0
10-04
0
10-05
0
10-06
0
10-07
1
10-08
0
10-09

1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-10-09 09:57 UTC

Live pulse

measured · Mastodon tag timeline · fetched 2026-10-09 09:57 UTC

No recent public posts found for #gameserver on Mastodon. Nothing measured, so nothing shown.

What “gameserver” means

Wikipedia

A game server is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players. They also receive and process each player's input.

“Game server” on Wikipedia (CC BY-SA) →

#gameserver across platforms

every network with a public tag surface

Follow #gameserver straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gameserver